Motion smoothing is great. I’m at a stage where watching a TV without it turned on makes it seem broken. I understand the tech, understand the legacy 24 FPS selection, but prefer my TV to be buttery as hell.
cjschris wrote:Motion smoothing is great. I’m at a stage where watching a TV without it turned on makes it seem broken. I understand the tech, understand the legacy 24 FPS selection, but prefer my TV to be buttery as hell.
You're Wrong, film-makers film at specific frame rates for a reason (say, 12fps for a shocking reaction), and turning on motion smoothing is basically throwing up a middle finger to the director.
DMC and Devil May Cry 4 are my personal favorite games in the series but that back tracking part in 4 is not great. Here are the Meta Critic Scores for context Devil May Cry 94 Devil May Cry 2 68 Devil May Cry 3 84 Devil May Cry 4 84 DMC 86 Lookin forward to 5
Trophies have been patched/changed in the past. A recent example is when Blizzard reworked the hero Mercy they also changed one of the trophies associated with the hero so that people could still earn said trophy.
Last edited by LordofPwn on Dec 07, '17, 1:05pm, edited 1 time in total.
You can in fact change a trophies requirements post-launch. Destiny 1 changed two trophy requirements a year after launch, due to them changing the way a couple of factions leveled up, causing those two trophies to be unobtainable.
Games can change trophy requirements after release. Overwatch have done this with a few of their trophies as they altered characters abilities - which the trophy requirements relate to. e.g You used to have to resurrect 5 players at once with Mercy's revive ability, now its 6 players during one life. Towerfall Ascension have also altered a trophy after release.