dizzeekid wrote:I disappointed myself thinking I would overcome all the flaws of Street Fighter V and enjoy the game. Nope. I love fighting games but have never payed attention to the Street Fighter series, so SFV was my entry point. Watching videos of SFV made me want to play it, but once I got the game, it didn't stick with me. I had a hard time pulling off the combos and links, I could really feel the input delay, and I just was not having fun. I've had more enjoyment watching the game be played than playing it myself.
Sorry to hear that. I feel the game is superb. Out of other fighting games it is quite approachable.
It takes time to practice. It is like any other sport. You can't expect to be Daigo in a few months.
I feel the process is quite fun if you put your mind into it, that's up to each one and how they approach the game.
If you actually have fun playing it then you learn faster, but if it feels like chore then changing your mindset makes all the difference.
For more comfort food fighting games I recommend Western developed games like Mortal Kombat, Injustice, and Killer Instinct. Usually Western devs don't strive for sportiness as much, and are still very fun.
You can also look into arena fighters or casual 3D fighters like DOA, they can offer a lot of depth, but on the surface they don't demand as much skills.
Tekken 7 is coming out and that is another 3D fighter that can work both ways, you can have fun mashing buttons and if you want to get more into it, you have the option to go all the way to sport levels with it.
KOF, BlazBlue, Guilty Gear, Street Fighter, Marvel Vs. Capcom, etc., jump into the sportiness a lot faster, and unless you are playing with other entry level people, you'll need to play for a while to become competitive.
A good way to get used to the controls is completing the trials for every character. You don't have to memorize them, but it is a good way to learn timing with your inputs.https://youtu.be/-PyzKzuSie0