To me, Sony needs to have a discussion with Poly. They let Evolution go, which debatably right now had a stronger racing game than Poly has released since GT 4, and Driveclub honestly has/had amazing future potential if given time and resources to play with. We're in a landscape where being "good" at making racing games does nothing anymore; a pretty racing game goes nowhere now, because they all look gorgeous. That is why games like Project CARS and Forza are running the table; Forza is constantly one-upping itself with Horizon and Motorsport in terms of not only game engine, sound, and design, but also maps created and overall content. Poly means alot to me, GT is a franchise I love dearly but they need to reevaluate where they are now in this gaming landscape; they are not the leaders in racing games, they haven't been for years. They need to fix the sound in their games, such as the tires and engines, they need a little more content then they have announced so far, but these all pale in comparison to the biggest blemish: damage. Why GT hasn't introduced damage to vehicles in a meaningful way yet is beyond me.
This rant is coming from a place of love, don't get that twisted. GT and Poly are extremely dear to me, growing up playing GT 1 and 2 with my friends, doing the career modes and whatnot. But GT has fallen hard the last few years, and they have no excuse making the quality of games they make with how much time they take to make them. So let this delay actually be a hefty one in my mind, because they need to make GT relevant again, and what better way to do that then to address every concern possible while also making the first GT VR experience. I will wait patiently, and hope that Poly will prove me right: that they still have a few tricks up their sleeves.