(Hey all, new to the forums but have listened to kinda funny for over 2 years now)
About 10 hours in. This game reminds me of the old days where games were consistently and "noticeably" imperfect, yet gamers still dug for their moments. It's like an updated PS2 RPG pulled from a long, lost vault (or 15 year creative vacuum). With that said.. can't stop playing it. The combat isn't as complex as most gaming sites are stating, it's just ramps up the gamer's urge to achieve combos. The combo's are so cathartic that when I finish a battle, I immediately look for my next tough battle (dodging easy enemies and looking for a tougher challenge) even if I should've gone to sleep an hour ago. The story isn't nearly as epic as anything from square, but it's engaging and I'm always eager to hear the next part of the story because Rex feels like a genuine character and some of the villains are really enticing. Unfortunately, Pyra doesn't have much of a personality (probably why her physique screams out loud more than the other characters).
If you want an exploratory game like BOTW though, this isn't it. The world is beautiful, but extremely NOT interactive. Only thing this game has going for it is it's combat system, story, and nice visuals. Nothing really in-between except a thoughtful leveling system that prompts you into different play styles. There may be more to fold into the gameplay seeing as I'm STILL getting tutorials being over 10 hours in... so my opinion obviously may change over the next dozen hours.