TheHiketeia wrote:Has the game felt grindy to people? I have a hankering for a JRPG for when I travel, but Lost Sphear is apparently soulless garbage. I don't particularly love huge amounts of grind though, so I'm worried Xenoblade 2 might too much...
I haven't felt the need to grind for exp to progress in the story. I've just finished Chapter 6 our of 10
Maybe not so much grindy but just... way too obtuse. Everything is just layer upon layer of needlessly complex systems and inventory management and menus and items and different ways to upgrade every single little thing. It also has a gigantic, confusing open world and maybe the worst map system I've seen in a modern game, so you're just constantly getting lost and hopelessly trying to navigate while not running into level 80 enemies that one shot you.
It was more frustrating than fun. Also the characters were so poorly designed and acted. I bailed on it pretty fast.
I'll have to disagree with you
I find the battle system captivating. I like the different layers to it, and I like having to pay attention to all the different elements (attack types/combos; magic skills/combos; party combos) while I fight.
I only got frustrated with the open world/map system twice in 42h.
I found the characters sweet, especially with their weird accents. Nia's welsh accent makes me love her more than I would if she just had plain English.
TheHiketeia, I'd suggest try the game out for yourself. Opinions are split (Jason Schreier hated it, Jim Sterling and Laura Kate liked it).