Been playing a couple of things on PC as of late.
First off I dove into the original Fallout for a bit and man, this is definitely a whole different beast compared to the modern Fallout games. I knew they were different, but the original Fallout has been a little tough to get into...for a couple of reasons. First off, I'm finding the controls to be a little archaic. I found myself pressing the wrong buttons, which is devastating when you are in battle because almost every action takes up "action points." You only have so many per turn. Looking at your inventory, for example, takes up action points, which is a little unfortunate. Something as easy as that should not take up action points. I'm sure this problem gets corrected as you level up and gain experience, but the initial going has been a little tough to grasp. I think I've figured it all out, but it took some time.
I also got boned on the saving situation. Most Fallout games train you to save constantly to avoid getting into trouble. I had a lapse I guess and I decided to venture outside the first cave and into the wasteland. I was immediately met by a couple of Radscorpions who decided to fuck my day up. And fuck my day up they did. I couldn't tell if I was under-powered or if it was user error, but I promptly died. I then realized I didn't save...so I have to go through the initial cave again. I think there is some enjoyment to be had, it's just going to take a little getting used to.
The other game I've been dabbling with as of late is The Blackwell Legacy. It's a point-and-click adventure game that so far has been pretty by the books. I haven't encountered any tough puzzles yet or any other challenges. So far it's been pretty linear and everything has been pretty cut-and-dry. The writing leaves a bit to be desired and the pixel art is nothing special. It's serviceable but that's about it. I think I'm going to stick with it because I'm a geek for adventure games but so far nothing about the game has been too special.